A Look Through the Water’s Surface

There’ve always been some hurdles to overcome in order to accurately simulate visual elements in computer graphics. Though, it goes without saying that fire and water are among the most difficult to replicate, not only because of their degree of unpredictability regarding fluid dynamics, but also because of the actual physics of light involved depending on which rendering technology comes into play.

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Abyssal at the 10th ICIST

Abyssal will participate in the 10th International Conference on Information Science and Technology (ICIST 2020) that will be focusing on the “theory and methodology of information sciences and their applications”.
 
Join us virtually while we share how our technological achievements are contributing to the enhancement of #VisionInDepth and a sustainable future.
 
Pattern Recognition session on “Hierarchical Multitask Learning for Improved Underwater Recognition on Imbalanced Tasks”, Filipa Castro, September 11, 3:20 p.m (London, UK time).
See the conference program.