Today, Nelson Rodrigues presents at VISIGRAPP 2021 the paper “Integration of CAD models into Game Engines”, which is also nominated for the GRAPP 2021 Best Poster Award.
This work is a combination of efforts by Bruno Santos (FEUP), Nelson Rodrigues (Senior Software Developer, Abyssal), Pedro Costa (Head of Research, Abyssal), and António Coelho (FEUP/INESC TEC) and focuses on converting CAD models to 3D Mesh.
The main objective of this paper is to provide a way to control how the mesh is created and to provide control of the outcome of the process interactively.
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